COMMITS
January 7, 2021
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Add some more explanation to TexTransformExample
Grant Sanderson committed
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Add transform_mismatches option
Grant Sanderson committed
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strip tex strings so that they're easier to match
Grant Sanderson committed
January 6, 2021
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Remove unused requirements
Grant Sanderson committed
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Change example scene referenced in readme
Grant Sanderson committed
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A few improvements to mouse interactions
Grant Sanderson committed
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Add Window.is_key_pressed method
Grant Sanderson committed
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Remove no-longer-needed hack for pixel_coords_to_space_coords
Grant Sanderson committed
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Add higher resolution earth texture
Grant Sanderson committed
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Reorganize how shader files sit in the shaders folder
Grant Sanderson committed
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Remove media_dir configuration, as that is covered by video_dir
Grant Sanderson committed
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Correct resolution description
Grant Sanderson committed
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Simple cleanup and removal of unused functions
Grant Sanderson committed
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Remove import
Grant Sanderson committed
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Added new example scenes and cleaned up the couple of old ones
Grant Sanderson committed
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Fix typo bug and change default alignment for text
Grant Sanderson committed
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Refresh triangulation after general functions
Grant Sanderson committed
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Rename apply_points_function_about_point -> apply_points_function
Grant Sanderson committed
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Add TransformMatchingShapes and TransformMatchingTex
Grant Sanderson committed
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Ammend FadeInFromPoint and add FadeOutToPoint
Grant Sanderson committed
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Add VMobject.get_opacity
Grant Sanderson committed
January 5, 2021
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Discard frag shader outside dot radius
Grant Sanderson committed
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Added TransformMatchingParts for smarter tex transforms
Grant Sanderson committed
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Change so that lambda is not given a name
Grant Sanderson committed
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Only need to align submobjects
Grant Sanderson committed
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Improve defaults for Lines/Arrows pointing between two mobjects
Grant Sanderson committed