COMMITS
/ manimlib/mobject/mobject.py March 14, 2026
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Multiple clip planes (#2437)
Grant Sanderson committed
February 10, 2026
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Minor edits (#2380)
Abdallah Soliman committed
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Updates made for the Hairy Ball Theorem video (#2422)
Grant Sanderson committed
October 14, 2025
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Video work (#2402)
Grant Sanderson committed
June 10, 2025
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Enhance Autocompletion for `mobject.animate.` to Display `Mobject` Methods (#2342)
Irvanal Haq committed
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Fix error when using `VFadeIn` (and its subclasses) (#2328)
Irvanal Haq committed
March 20, 2025
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Performance improved in `set_color_by_rgba_func` (#2316)
Varniex committed
December 26, 2024
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Video work (#2284)
Grant Sanderson committed
December 11, 2024
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DEFAULT_MOBJECT_TO_MOBJECT_BUFFER -> DEFAULT_MOBJECT_TO_MOBJECT_BUFF
Grant Sanderson committed
December 9, 2024
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Remove mobject.save_to_file
Grant Sanderson committed
November 8, 2024
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Have clip plane recurse through family
Grant Sanderson committed
October 1, 2024
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Merge branch 'master' of github.com:3b1b/manim into video-work
Grant Sanderson committed
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Change return type for Mobject.get_shader_data
Grant Sanderson committed
September 17, 2024
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Push clip plane functionality up to all Mobjects
Grant Sanderson committed
September 6, 2024
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Clean up around z_index
Grant Sanderson committed
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Merge pull request #2057 from germanzhu/add-zorder-mobject
Grant Sanderson committed
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zorder -> z_index
Grant Sanderson committed
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zorder -> z_index
Grant Sanderson committed
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Add Mobject.get_opacities
Grant Sanderson committed
August 22, 2024
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Rename shader_dtype -> data_dtype
Grant Sanderson committed
August 20, 2024
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Use Mobject.set_uniform in Mobject.set_shading
Grant Sanderson committed
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Ensure mobject uniforms get passed to ShaderWrapper on init
Grant Sanderson committed
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Remove indices_list argument on ShaderWrapper.read_in
Grant Sanderson committed
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Use stash_mobject_pointers on Mobject.deepcopy
Grant Sanderson committed
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When shader_id is updated, have ancestors mark data as changed
Grant Sanderson committed
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Instead of tracking _shaders_initialized, just check if self.shader_wrapper is None
Grant Sanderson committed
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Don't deepcopy ShaderWrapper
Grant Sanderson committed
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Fix wrong check for path_func in last commit
Grant Sanderson committed
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More direct lerp in Mobject.interpolate
Grant Sanderson committed
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Unify get_shader_wrapper_list, and and better subdivide render groups by ShaderWrapper ids
Grant Sanderson committed
August 19, 2024
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Reorganize, and ensure get_shader_wrapper_list works for general Groups
Grant Sanderson committed
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Update VMobject shader wrapper
Grant Sanderson committed
August 17, 2024
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Update so that vbo is not recreated on each from, but is read into
Grant Sanderson committed
August 16, 2024
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Add white space after assert statements
Grant Sanderson committed
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Push _data_default initialization into init_data
Grant Sanderson committed
March 7, 2024
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Change from tracking time_based_updater and non_time_updater lists separately to just tracking one list
Grant Sanderson committed
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Clean up updater matters, prune unused functions
Grant Sanderson committed
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Change to only compute has_updater status as needed
Grant Sanderson committed
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Change name note_updated_family -> note_changed_family
Grant Sanderson committed
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Only reconstruct family as needed
Grant Sanderson committed
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Clarify Mobject.needs_new_bounding_box is private
Grant Sanderson committed
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Add comment to Mobject.animate
Grant Sanderson committed
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Add Mobject.always and Mobject.f_always
Grant Sanderson committed
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Allow VGroup and Group to accept generators and iterables as arguments
Grant Sanderson committed
February 21, 2024
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Ensure get_opacity returns float
Grant Sanderson committed
February 8, 2024
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Pull type definitions used for Generic[SubmobjectType] outside of if TYPE_CHECKING block
Grant Sanderson committed
February 5, 2024
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Treat Group and VGroup more like list types
Grant Sanderson committed
February 4, 2024
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Treat is_fixed_in_frame as a float in uniforms, to allow for transformations between
Grant Sanderson committed
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Update the types in decorator methods using @wraps
Grant Sanderson committed