# TriangleBlurShader

## Import

TriangleBlurShader is an addon, and must be imported explicitly, see Installation#Addons.

    import { TriangleBlurShader } from 'three/addons/shaders/TriangleBlurShader.js';

## Properties

### .TechnicolorShader : ShaderMaterial~Shader (inner, constant)

Simulates the look of the two-strip technicolor process popular in early 20th century films. More historical info here: http://www.widescreenmuseum.com/oldcolor/technicolor1.htm Demo here: http://charliehoey.com/technicolor_shader/shader_test.html

### .ToonShader1 : ShaderMaterial~Shader (inner, constant)

Toon1 shader.

### .ToonShader2 : Object (inner, constant)

Toon2 shader.

### .ToonShaderDotted : Object (inner, constant)

Toon Dotted shader.

### .ToonShaderHatching : Object (inner, constant)

Toon Hatching shader.

### .TriangleBlurShader : ShaderMaterial~Shader (inner, constant)

Triangle blur shader based on glfx.js triangle blur shader.

A basic blur filter, which convolves the image with a pyramid filter. The pyramid filter is separable and is applied as two perpendicular triangle filters.

## Source

examples/jsm/shaders/TechnicolorShader.js

## Import

TriangleBlurShader is an addon, and must be imported explicitly, see Installation#Addons.

    import * as ToonShader from 'three/addons/shaders/ToonShader.js';

Collection of toon shaders.

## Properties

### .TechnicolorShader : ShaderMaterial~Shader (inner, constant)

Simulates the look of the two-strip technicolor process popular in early 20th century films. More historical info here: http://www.widescreenmuseum.com/oldcolor/technicolor1.htm Demo here: http://charliehoey.com/technicolor_shader/shader_test.html

### .ToonShader1 : ShaderMaterial~Shader (inner, constant)

Toon1 shader.

### .ToonShader2 : Object (inner, constant)

Toon2 shader.

### .ToonShaderDotted : Object (inner, constant)

Toon Dotted shader.

### .ToonShaderHatching : Object (inner, constant)

Toon Hatching shader.

### .TriangleBlurShader : ShaderMaterial~Shader (inner, constant)

Triangle blur shader based on glfx.js triangle blur shader.

A basic blur filter, which convolves the image with a pyramid filter. The pyramid filter is separable and is applied as two perpendicular triangle filters.

## Source

examples/jsm/shaders/ToonShader.js

## Import

TriangleBlurShader is an addon, and must be imported explicitly, see Installation#Addons.

    import { TriangleBlurShader } from 'three/addons/shaders/TriangleBlurShader.js';

## Properties

### .TechnicolorShader : ShaderMaterial~Shader (inner, constant)

Simulates the look of the two-strip technicolor process popular in early 20th century films. More historical info here: http://www.widescreenmuseum.com/oldcolor/technicolor1.htm Demo here: http://charliehoey.com/technicolor_shader/shader_test.html

### .ToonShader1 : ShaderMaterial~Shader (inner, constant)

Toon1 shader.

### .ToonShader2 : Object (inner, constant)

Toon2 shader.

### .ToonShaderDotted : Object (inner, constant)

Toon Dotted shader.

### .ToonShaderHatching : Object (inner, constant)

Toon Hatching shader.

### .TriangleBlurShader : ShaderMaterial~Shader (inner, constant)

Triangle blur shader based on glfx.js triangle blur shader.

A basic blur filter, which convolves the image with a pyramid filter. The pyramid filter is separable and is applied as two perpendicular triangle filters.

## Source

examples/jsm/shaders/TriangleBlurShader.js