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bevyengine / bevy UNCLAIMED

A refreshingly simple data-driven game engine built in Rust

0 0 87 Rust

Fix missed RedrawRequested and WindowCloseRequested events with UpdateMode::Reactive (part 2) [ADOPTED] (#20624)

# Objective

- Adopt and rebase #18549

## Solution

- merge conflicts were just if let chains

## Testing

- example added by the PR works on mac

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Co-authored-by: Matt Thompson <matt@boondocker.io>
Co-authored-by: Aaron Loucks <aloucks@cofront.net>
Co-authored-by: François Mockers <francois.mockers@vleue.com>
A
atlv committed
eed2e0ebe6e92d00f2690c29d6eac0820bf185a5
Parent: 8319ccb
Committed by GitHub <noreply@github.com> on 9/7/2025, 7:51:02 AM