COMMITS
July 12, 2026
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[1.20.1, 1.21.1] 再次修复 gunsmith lib 多重爆炸的 bug
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上调自适应大小爆炸粒子的大小
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July 11, 2026
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修复 gunsmith lib 多重爆炸的 bug
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Revert "移植爆炸事件替换,只保留provider替换,以尝试避免和gunsmithlib冲突的问题)"
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June 22, 2026
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Fix Replay Mod NPE 2
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Fix Replay Mod NPE
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June 20, 2026
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限制部分原版低频但是在模组中可能高频播放的特效的同时存在上限
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[1.20.1] 在测试环境中加入 configured
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June 19, 2026
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[1.20.1] 版本 2.0.0
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[1.20.1] 配置 maven publish
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调整爆炸 effek 的基准大小以让实际爆炸范围更接近原版
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移植爆炸事件替换,只保留provider替换,以尝试避免和gunsmithlib冲突的问题)
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没那么五毛的大爆炸特效
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June 17, 2026
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[1.20.1] 升级开发环境的 AAAP 版本至 2.2.1
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允许单独控制大爆炸和小爆炸的是否替换选项
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May 5, 2026
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Add more config options
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May 2, 2026
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[1.20.1] 2.0.0-beta.1
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May 1, 2026
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[1.20.1] 升级 AAAP 版本要求至 2.1.0
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April 20, 2026
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末影龙爆炸使用末地色系的爆炸 effek
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April 19, 2026
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火箭轨迹 Effek
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让原版设置里的粒子效果设置为最少时关闭 AAAPW 的 Effek
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April 18, 2026
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替换小爆炸 effek
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删除闪电 effek 的未使用贴图
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适配 AAAP 2.0
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修复内部类 Mixin 和 gradle 模板展开冲突
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[1.20.1] Move to MultiLoader toolchain
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LFS Reupload :)
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