COMMITS
May 19, 2026
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Add a map migration for parented weapon entity heights
Vauff committed
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Rename hook callback for clarity
Vauff committed
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Remove CPhysBox_Use patch
Vauff committed
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Partial gamedata updates for 2026-05-18 CS2 update
Vauff committed
May 15, 2026
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Update BotNavIgnore patch for 2026-05-14 CS2 update
Vauff committed
May 1, 2026
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Make SetModel blocker a map migration as well
Vauff committed
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Change GoToIntermission virtual hook to a detour
Vauff committed
April 27, 2026
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Update flashlight particle
Vauff committed
April 26, 2026
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Fix broken cases of teleport angles on player pawns
Vauff committed
April 24, 2026
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Add cvar for disabling map SetModel usage
Vauff committed
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April 23, 2026
C
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Remove cheat flag from mp_flinch_punch_scale
Vauff committed
April 22, 2026
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Update signatures for 2026-04-21 CS2 update
Vauff committed
April 21, 2026
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Update SDK
Vauff committed
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Switch GetPlayerName to std::string to fix invalid buffer reuse
Vauff committed
April 15, 2026
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Update movement unlocker for 2026-04-14 beta update
Vauff committed
April 14, 2026
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Fix map vote schema fields not being networked
Vauff committed
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Fix HammerID patch
Vauff committed
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Fix EntWatch config dump crashing server when used from console
Vauff committed
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Fix detection of networked schema fields
Vauff committed
April 3, 2026
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Remove AG1 playermodel animation fix
Vauff committed
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Update example player class config with AG2 models
Vauff committed
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Fix SetPawn signature
Vauff committed
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Update offsets for AG2 beta
Vauff committed
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Update CTakeDamageInfo & CTakeDamageResult
Vauff committed
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Update signatures for AnimGraph2 beta
Vauff committed
April 20, 2026
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Update MZ selection vector usage to std::vector
Vauff committed
A
zr_infect_min_count_req (#435)
AcaroMan committed
T
Strip trailing space from player names (#436)
tilgep committed