COMMITS
May 4, 2026
L
Fix misaligned ClientLevel load patch
LexManos committed
May 2, 2026
L
Fix IForgeBlockStateModel#getModelData is never called Fixes #10817
LexManos committed
April 27, 2026
L
Fix base bucket model not being flipped for gasses. Closes #10814
LexManos committed
April 23, 2026
L
Fix being considered in water when not. Closes #10813
LexManos committed
April 15, 2026
P
Add `c:bars/copper` and `c:bars/iron` tags (#10810)
Paint_Ninja committed
P
Add `c:foods/dough` tag (#10811)
Paint_Ninja committed
P
Add `c:drink_containing/bottle` and `c:drink_containing/bucket` (#10812)
Paint_Ninja committed
April 12, 2026
April 8, 2026
April 3, 2026
L
Work around 3rd party launchers who build incorrect classpaths Closes #10797
LexManos committed
March 29, 2026
L
Fix arrows not being used correctly.
LexManos committed
L
Fix dyed Items are not rendered with color. Closes #10799
LexManos committed
L
Fix not remembering experimental warning confirmation
LexManos committed
L
Fix incorrect argument passed to LootTableLoadEvent
LexManos committed
March 28, 2026
L
Update MCPConfig to fix local variable names
LexManos committed
March 27, 2026
L
Fix not regaining air bubbles. Closes #10798
LexManos committed
March 26, 2026
L
Fix misaligned PlayerTick hook. Closes #10796
LexManos committed
March 25, 2026
L
Fix loop in LoadingErrorScreen Closes #10795
LexManos committed
L
Fix MDK by bumping to FG 7.0.17
LexManos committed
March 24, 2026
L
26.1 Update
LexManos committed
March 23, 2026
L
Fix server data packs from mods using incorrect version. Closes #10794
LexManos committed
March 17, 2026
L
Fix wrong color argument for FogColor event
LexManos committed
March 5, 2026
L
Fix swapped variables being passes to ItemStackedOnOtherEvent Closes #10781
LexManos committed
L
Remove --validate from forge data tasks, no longer needed
LexManos committed
February 18, 2026
February 15, 2026
L
1.20.11 RB 1
LexManos committed
P
Deprecate RuntimeDistCleaner (#10771)
Paint_Ninja committed
L
Bump ASM to 9.9.1
LexManos committed