#pragma once #include #include "binaryninjaapi.h" #include "uicontext.h" /*! \ingroup uiapi */ class BINARYNINJAUIAPI InstructionEdit : public QLineEdit { Q_OBJECT BinaryViewRef m_data; ArchitectureRef m_arch; FunctionRef m_func; uint64_t m_offset; bool m_preventDismiss; public: InstructionEdit(QWidget* parent, BinaryViewRef data, ArchitectureRef arch, FunctionRef func, uint64_t offset); void acceptInstruction(); void rejectInstruction(); protected: virtual void keyPressEvent(QKeyEvent* event); virtual void focusOutEvent(QFocusEvent* event); Q_SIGNALS: void done(); };