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* Add host-gl.{c,h}: these have the gl extension function pointers, and
utilities for compiling shaders.
* Add host-ui.h, host-ui-simple.c, host-ui-imgui.cc:
host-ui.h describes the API, and the other ones implement it.
- Reverted host-ui-simple.c to just using the pre-transformed vertex
buffer (no projection matrix).
* Separate `host_render_video` into `host_begin_video` and
`host_end_video`. The ImGui rendering goes in between.
4 lines
98 B
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4 lines
98 B
Plaintext