SIGN IN SIGN UP

com.unity.localization@1.5.2

## [1.5.2] - 2024-05-14

### Fixed

- Exporting to an existing CSV file will now replace it instead of over-writing the contents. (LOC-1105). ([LOC-1105](https://issuetracker.unity3d.com/product/unity/issues/guid/LOC-1105))
- Fixed an issue when comparing locales in the player. We now do a check against the locale contents as well as the reference. ([LOC-1098](https://issuetracker.unity3d.com/product/unity/issues/guid/LOC-1096))
- Fixed an issue where a table handle could become invalid and still be used. We now reload when this occurs. ([LOC-1098](https://issuetracker.unity3d.com/product/unity/issues/guid/LOC-1096))
- Removed initialization during preloaded assets phase. This was causing freezing issues when trying to load bundles before any scenes had been loaded. ([ADDR-3664](https://issuetracker.unity3d.com/product/unity/issues/guid/ADDR-3664))
- Removed the ability to add a folder to an asset table. This is unsupported. ([LOC-1107](https://issuetracker.unity3d.com/product/unity/issues/guid/LOC-1107))
- Resolved issues with renaming entries when pulling data from a Google Sheet, particularly in cases where the ID between entries had been swapped. ([LOC-909](https://issuetracker.unity3d.com/product/unity/issues/guid/LOC-909))
U
Unity Technologies committed
4f3d65afd4db62a59bc1e65c2ec7087de7e8b0aa
Parent: e83a8d1