com.unity.localization@1.5.0-pre.7
## [1.5.0-pre.7] - 2024-03-13 ### Added - Added `AbortFormattingException`, this can be used to stop processing of the current format item in a Smart String when thrown from a custom `ISource`. ([LOC-1087](https://issuetracker.unity3d.com/product/unity/issues/guid/LOC-1087)) ### Fixed - Exported XLIFF 1.2 documents will now include the required attribute datatype on the file elements. (LOC-1091) - Fixed errors in smart strings that contain nested localized strings with additional selectors/formatters when the string table had not yet loaded. ([LOC-1087](https://issuetracker.unity3d.com/product/unity/issues/guid/LOC-1087)) - Fixed the GameObjectLocalizer not updating if a persistent variable is changed. ([LOC-964](https://issuetracker.unity3d.com/product/unity/issues/guid/LOC-964)) - Improved error handling when trying to parse an invalid localized property variant value. ([LOC-1081](https://issuetracker.unity3d.com/product/unity/issues/guid/LOC-1081)) - Improved performance when removing an item from the Localization Tables Window. ([LOC-1042](https://issuetracker.unity3d.com/product/unity/issues/guid/LOC-1042))
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