com.unity.localization@1.5.4
## [1.5.4] - 2025-01-06 ### Fixed - Fixed an issue where we would remove an asset from Addressables when it was still being used by another entry. ([LOC-1159](https://issuetracker.unity3d.com/product/unity/issues/guid/LOC-1159)) - Fixed localized property variant changes not being applied correctly when updating the values via the GameObjectLocalizer inspector. ([LOC-1169](https://issuetracker.unity3d.com/product/unity/issues/guid/LOC-1169)) - Fixed LocalizedAsset property drawer not handling Lists of LocalizedAssets. ([LOC-1182](https://issuetracker.unity3d.com/product/unity/issues/guid/LOC-1182)) - Fixed possible NullReferenceException due to disposed of SerializedProperties when selecting items in the localized reference picker. ([LOC-1179](https://issuetracker.unity3d.com/product/unity/issues/guid/LOC-1179)) - Fixed the Conditional formatter so that it uses the invariant culture when parsing decimal values. ([LOC-1176](https://issuetracker.unity3d.com/product/unity/issues/guid/LOC-1176)) - Fixed the LocalizedReference dropdown label not updating when the key was renamed. ([LOC-1165](https://issuetracker.unity3d.com/product/unity/issues/guid/LOC-1166)) - Fixed the LocalizedString property drawer so it does not display "Entry Name" in the corner. ([LOC-1165](https://issuetracker.unity3d.com/product/unity/issues/guid/LOC-1165))
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Unity Technologies committed
9d84d62fd385485f18b5a459631e84d00531ba03
Parent: 5f59e81