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com.unity.localization@1.5.12

## [1.5.12] - 2026-06-15

### Fixed

- Added LocalizedTextCoreFontAsset for localizing Textcore FontAssets.
- Added support for localizing dropdowns across UI Toolkit, UGUI, and TMP. Includes LocalizedStringListEvent support for UGUI and TMP, plus binding UI Toolkit dropdown choices to LocalizedStringList or LocalizedStringGroup.
- Fixed a possible threading issue when `StringFromGuid` was called from `TableReference.OnBeforeSerialize` which can come from multiple threads. (UUM-139286)
- Fixed allocations when assigning a value to `IVariable.Value`. ([UUM-137873](https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-137873))
- Fixed an issue with the localization files not being correctly setup when build the xcode project for OSX. ([UUM-132514](https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-132514))
- Fixed iOS Xcode build failing with "Build input file cannot be found: en.lproj/InfoPlist.strings" when the iOS App Info metadata was used in a project whose locale set did not include English. (LOC-1133)
- Fixed not sending the `TableEntryAdded` event when the "New Entry" button was clicked in the table editor window. ([UUM-138011](https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-138011))
- Fixed some warnings regarding missing serializable attributes. ([UUM-140407](https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-140407))
- Fixed the Google Sheets extension throwing a cryptic "RunSynchronously may not be called on a task not bound to a delegate" error when OAuth needed a fresh sign-in. Authorization now shows a cancelable progress bar while it waits and reports a clear message if it fails or is canceled. ([UUM-144385](https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-144385))
- Removed use of `RemoveWhere` on Addressable labels. This is to support future versions of Addressables which have changed to use an ISet.
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Unity Technologies committed
bd45ceb7ae4c972cfd1667e1adb8d819034fe020
Parent: b08942c