COMMITS
May 11, 2024
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fix: ts issue
Erdong Chen committed
April 21, 2024
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fix: reuse vectors in useFrame
Erdong Chen committed
April 19, 2024
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fix: update slope ray position in fps mode
Erdong Chen committed
March 31, 2024
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fix: declaration file generation
Erdong Chen committed
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fix: tsconfig jsx to react
Erdong Chen committed
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fix: ecctrl export type
Erdong Chen committed
March 25, 2024
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feat: option to exclude floating ray
Erdong Chen committed
March 22, 2024
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fix: cam initial direction feature
Erdong Chen committed
March 20, 2024
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fix: prevent touch event
Erdong Chen committed
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fix: max fall speed function
Erdong Chen committed
March 19, 2024
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update readme
Erdong Chen committed
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Merge pull request #38 from ouronghuang/main
Erdong Chen committed
March 14, 2024
欧
feat: replace document with gl.domElement
欧荣凰 committed
March 7, 2024
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fix: declaration file issue
Erdong Chen committed
February 29, 2024
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feat: add more properties to userData
Erdong Chen committed
February 18, 2024
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feat: add canJump to userData
Erdong Chen committed
February 13, 2024
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feat: add controller support
Erdong Chen committed
February 7, 2024
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feat: cam pos&target when it's disabled
Erdong Chen committed
February 5, 2024
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feat: can disable follow camera
Erdong Chen committed
January 9, 2024
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fix: high-speed/small-objects have less effec
Erdong Chen committed
January 3, 2024
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Merge branch 'main' of https://github.com/pmndrs/ecctrl
Erdong Chen committed
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fix: package version
Erdong Chen committed
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Merge pull request #22 from pmndrs/fix/ts-gen
Erdong Chen committed
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Merge branch 'main' into fix/ts-gen
Erdong Chen committed
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fix: types generation
Erdong Chen committed
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fix: types generation
Cody Bennett committed
January 2, 2024
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update readme for mode
Erdong Chen committed
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update point to move naming
Erdong Chen committed
January 1, 2024
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feat: new mode camera based movement
Erdong Chen committed
December 31, 2023
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fix: always awake when point to move
Erdong Chen committed