/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include "app.h" #include "stats.h" #include "utils.h" using namespace vkapi; namespace gpuinfo { void buf_cacheline_size(const App& app) { if (!app.enabled("buf_cacheline_size")) { std::cout << "Skipped Buffer Cacheline Size" << std::endl; return; } std::cout << std::endl; std::cout << "------ Buffer Cacheline Size ------" << std::endl; const double COMPENSATE = app.get_config("buf_cacheline_size", "compensate"); const double THRESHOLD = app.get_config("buf_cacheline_size", "threshold"); const uint32_t PITCH = app.buf_cache_size / app.nthread_logic; const uint32_t BUF_SIZE = app.buf_cache_size; const uint32_t MAX_STRIDE = PITCH; uint32_t NITER; auto bench = [&](int stride) { StagingBuffer in_buf(context(), vkapi::kFloat, BUF_SIZE); StagingBuffer out_buf(context(), vkapi::kFloat, 1); vkapi::PipelineBarrier pipeline_barrier{}; auto shader_name = "buf_cacheline_size"; auto time = benchmark_on_gpu(shader_name, 100, [&]() { context()->submit_compute_job( VK_KERNEL_FROM_STR(shader_name), pipeline_barrier, {app.nthread_logic, 1, 1}, {app.nthread_logic, 1, 1}, {SV(NITER), SV(stride), SV(PITCH)}, VK_NULL_HANDLE, 0, in_buf.buffer(), out_buf.buffer()); }); return time; }; ensure_min_niter(1000, NITER, [&]() { return bench(1); }); uint32_t cacheline_size; DtJumpFinder<5> dj(COMPENSATE, THRESHOLD); uint32_t stride = 1; for (; stride <= MAX_STRIDE; ++stride) { double time = bench(stride); std::cout << "Testing stride=\t" << stride << "\t, time=\t" << time << std::endl; if (dj.push(time)) { cacheline_size = stride * sizeof(float); break; } } if (stride >= MAX_STRIDE) { std::cout << "Unable to conclude a top level buffer cacheline size." << std::endl; cacheline_size = MAX_STRIDE * sizeof(float); } std::cout << "BufTopLevelCachelineSize," << cacheline_size << std::endl; } void _bandwidth( const App& app, const std::string memtype, const uint32_t range) { auto memtype_lower = memtype; std::transform( memtype_lower.begin(), memtype_lower.end(), memtype_lower.begin(), [](unsigned char c) { return std::tolower(c); }); auto test_name = memtype_lower + "_bandwidth"; // Cache lines flushed const uint32_t NFLUSH = app.get_config(test_name, "nflush"); // Number of loop unrolls. Changing this value requires an equal change in // buf_bandwidth.yaml const uint32_t NUNROLL = app.get_config(test_name, "nunroll"); // Number of iterations. Increasing this value reduces noise in exchange for // higher latency. const uint32_t NITER = app.get_config(test_name, "niter"); // Vector dimensions (vec4) const uint32_t VEC_WIDTH = 4; const uint32_t VEC_SIZE = VEC_WIDTH * sizeof(float); // Number of vectors that fit in the selected memory space const uint32_t NVEC = range / VEC_SIZE; // Number of memory reads per thread const uint32_t NREAD_PER_THREAD = NUNROLL * NITER; // Number of threads needed to read al l vectors // The thread count doesn't divide by thread workload in shared memory // because of the limited memory size. const uint32_t NTHREAD = memtype == "Shared" ? NVEC : NVEC / NREAD_PER_THREAD; // Occupy all threads const uint32_t local_x = app.nthread_logic; // Ensure that global is a multiple of local, and distribute across all SMs const uint32_t global_x = (NTHREAD / local_x * local_x) * app.sm_count * NFLUSH; auto bench = [&](uint32_t access_size) { // Number of vectors that fit in this iteration const uint32_t nvec_access = access_size / VEC_SIZE; // The address mask works as a modulo because x % 2^n == x & (2^n - 1). // This will help us limit address accessing to a specific set of unique // addresses depending on the access size we want to measure. const uint32_t addr_mask = nvec_access - 1; // This is to distribute the accesses to unique addresses across the // workgroups, once the size of the access excedes the workgroup width. const uint32_t workgroup_width = local_x * NITER * NUNROLL; StagingBuffer in_buf(context(), vkapi::kFloat, range / sizeof(float)); StagingBuffer out_buf( context(), vkapi::kFloat, VEC_WIDTH * app.nthread_logic); vkapi::PipelineBarrier pipeline_barrier{}; auto shader_name = "buf_bandwidth_" + memtype_lower; auto time = benchmark_on_gpu(shader_name, 10, [&]() { context()->submit_compute_job( VK_KERNEL_FROM_STR(shader_name), pipeline_barrier, {global_x, 1, 1}, {local_x, 1, 1}, {SV(NITER), SV(nvec_access), SV(local_x), SV(addr_mask), SV(workgroup_width)}, VK_NULL_HANDLE, 0, in_buf.buffer(), out_buf.buffer()); }); const uint32_t SIZE_TRANS = global_x * NREAD_PER_THREAD * VEC_SIZE; auto gbps = SIZE_TRANS * 1e-3 / time; std::cout << memtype << " bandwidth accessing \t" << access_size << "\tB unique data is \t" << gbps << " \tgbps (\t" << time << "\tus)" << std::endl; return gbps; }; double max_bandwidth = 0; double min_bandwidth = DBL_MAX; for (uint32_t access_size = VEC_SIZE; access_size < range; access_size *= 2) { double gbps = bench(access_size); max_bandwidth = std::max(gbps, max_bandwidth); min_bandwidth = std::min(gbps, min_bandwidth); } std::cout << "Max" << memtype << "Bandwidth (GB/s)," << max_bandwidth << std::endl; std::cout << "Min" << memtype << "Bandwidth (GB/s)," << min_bandwidth << std::endl; } void buf_bandwidth(const App& app) { if (!app.enabled("buffer_bandwidth")) { std::cout << "Skipped Memory Bandwidth" << std::endl; return; } std::cout << "\n------ Memory Bandwidth ------" << std::endl; // Maximum memory space read - 128MB // For regular devices, bandwidth plateaus at less memory than this, so more // is not needed. const uint32_t RANGE = app.get_config("buffer_bandwidth", "range"); _bandwidth(app, "Buffer", RANGE); } void ubo_bandwidth(const App& app) { if (!app.enabled("ubo_bandwidth")) { std::cout << "Skipped UBO Bandwidth" << std::endl; return; } std::cout << "\n------ UBO Bandwidth ------" << std::endl; const uint32_t RANGE = app.get_config("ubo_bandwidth", "range"); _bandwidth(app, "UBO", RANGE); } void shared_mem_bandwidth(const App& app) { if (!app.enabled("shared_bandwidth")) { std::cout << "Skipped Shared Memory Bandwidth" << std::endl; return; } std::cout << "\n------ Shared Bandwidth ------" << std::endl; const uint32_t RANGE = app.max_shared_mem_size; _bandwidth(app, "Shared", RANGE); } } // namespace gpuinfo