fix(producer): drop empty trailing chunk slice in distributed render plan (#1133)
resolveChunkPlan caps chunkCount at maxParallelChunks from the naive count, then rounds effectiveChunkSize up to ceil(totalFrames / chunkCount). When that ceil rounds up, the first (chunkCount - 1) chunks can already cover every frame, so buildChunkSlices emits a final slice with startFrame >= totalFrames — an empty [n, n) or inverted range. renderChunk rejects it (framesInChunk <= 0) and, under Step Functions retries, fails the whole distributed render even though [0, totalFrames) is fully covered. This is reachable from the user-facing CLI: `hyperframes lambda render --chunk-size 10 --max-parallel-chunks 12` on a ~4s/30fps (121-frame) composition yields chunkCount=12, effectiveChunkSize=11, and a 12th slice of [121, 121). Tighten chunkCount to ceil(totalFrames / effectiveChunkSize) after the size is finalized, so the union stays exactly [0, totalFrames) with no empty tail. This only lowers chunkCount in the explicit-small-chunkSize case; the auto-sized and large-chunkSize paths already satisfy ceil(totalFrames / effectiveChunkSize) >= chunkCount, so it's a no-op there (existing tests' chunkCount values are unchanged). Adds a regression test for the 121/10/12 case plus a grid property test asserting contiguous, non-empty, exact coverage across explicit sizes. Co-authored-by: Carlos Alcaraz <193642530+calcarazgre646@users.noreply.github.com>
C
Carlos Alcaraz Gregor committed
81521a9a976c375966ffe94885c1aba30826cfd1
Parent: 0e895cb
Committed by GitHub <noreply@github.com>
on 5/30/2026, 1:11:29 PM