COMMITS
May 1, 2026
April 19, 2026
N
added python bindings for voxelmap (#198)
Nathan Rogers committed
April 4, 2026
K
png palette, glsl replace words (#197)
koide3 committed
March 20, 2026
K
lookat pose (#196)
koide3 committed
March 8, 2026
K
sensor view camera control (#195)
koide3 committed
March 7, 2026
K
voxelmap (#194)
koide3 committed
January 10, 2026
K
Cmap range (#193)
koide3 committed
January 3, 2026
K
v1.0.0 (#188)
koide3 committed
December 29, 2025
K
add colors (#192)
koide3 committed
K
Add color (#189)
koide3 committed
K
invoke_once (#190)
koide3 committed
K
fix add_color (#191)
koide3 committed
December 25, 2025
H
Fixed shader path issue (#183)
Harshal Deshpande committed
December 21, 2025
K
soname (#187)
koide3 committed
K
Publish on PyPI (#186)
koide3 committed
December 20, 2025
K
add ColorEdit4 (#185)
koide3 committed
K
add publish.yml (#182)
koide3 committed
K
ci on win (#184)
koide3 committed
December 4, 2025
A
This PR fixes a file descriptor leak in the GPU monitoring module. (#181)
Aquablue committed
July 16, 2025
V
Adds import to fix cassert import error (#178)
Vir Shah committed
R
Respect window in pick_depth() (#177)
Rasmus committed
June 11, 2025
K
memory usage for point cloud buffer (#176)
koide3 committed
May 28, 2025
K
quit cleanly by calling destory explicitly (#174)
koide3 committed
A
fixed installation command from source (#173)
atinfinity committed
April 28, 2025
K
update_drawable_setting (#171)
koide3 committed