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Fix Android rendering, loading issues (#1090)

* Disable SLUG text band acceleration

* Load Android optional APIs dynamically

* Fixed the android-only Gauss-pane vertical flip by correcting render-target Y sampling in:

  - widgets/src/window.rs:110
  - widgets/src/gauss_view.rs:151

  Root cause: Gauss captures the scene into render-target textures, then samples them back
  into the UI. Those render-target textures need a Y flip when displayed, matching the
  existing Image widget behavior.
E
Edward Tan committed
8447f5666aca5d99da3ce602d60f27104d2088f8
Parent: 6d1e9d3
Committed by GitHub <noreply@github.com> on 5/21/2026, 7:08:13 AM