Fix Android rendering, loading issues (#1090)
* Disable SLUG text band acceleration * Load Android optional APIs dynamically * Fixed the android-only Gauss-pane vertical flip by correcting render-target Y sampling in: - widgets/src/window.rs:110 - widgets/src/gauss_view.rs:151 Root cause: Gauss captures the scene into render-target textures, then samples them back into the UI. Those render-target textures need a Y flip when displayed, matching the existing Image widget behavior.
E
Edward Tan committed
8447f5666aca5d99da3ce602d60f27104d2088f8
Parent: 6d1e9d3
Committed by GitHub <noreply@github.com>
on 5/21/2026, 7:08:13 AM