box3d: recording op stream (capture side)
All ~140 opcodes from recording_ops.inl with exact C values, capture hooks in every mutator and query (~137 sites across body/shape/joint/world), 48-byte header with registry locator backpatch, snapshot seed, query tag interning, state-hash anchors per step. Recording is observer-only (bit-identical world state with and without a recording attached). Replay/player side lands separately. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A
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Parent: ec3378b