box3d: PGO trains on all 10 scenes; small-stage fast path tested and dropped
Training set was missing washer and trees50/25 (washer -1.5% with coverage, large_pyramid unchanged — no dilution). Profile refreshed. Small-stage main-only fast path (generalizing C's single-block shortcut): swept cutoffs 32/64/256 at w=8 — only large_world benefited (-8% of ~11ms); rain regressed at every cutoff (its small-count stages are mesh-contact stages with heavy per-item cost — serializing them starves real parallelism) and joint_grid has few fat stages (grid coloring = 2-4 colors), so its w=8 gap is NOT thin-stage sync. Reverted per the measurable-win rule; negative result documented in the README. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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