COMMITS
May 31, 2026
N
feat: PrintToCenterHtml (#102)
Nukoooo committed
May 11, 2026
N
feat: admin command target & handler (#101)
Nukoooo committed
May 5, 2026
U
fix: fixed missing CUtlString constructor (#99)
u committed
May 1, 2026
N
fix: remove s_pCommandContextClient + improve error messages(#96)
Nukoooo committed
N
feat: more resource block type (#97)
Nukoooo committed
April 23, 2026
April 22, 2026
N
feat: AnimGraph2 update (#93)
Nukoooo committed
April 14, 2026
N
refactor: gamedata & datamap & disassembly (#91)
Nukoooo committed
April 6, 2026
K
fix: nuget package id and namespace
Kyle committed
April 2, 2026
K
style: cleanup
Kyle committed
K
refactor: admin system (#90)
Kyle committed
March 31, 2026
K
chore: update editor configs
Kyle committed
K
chore: update action scripts
Kyle committed
K
chore: bump copyright year
Kyle committed
N
feat: admin manager module (#68)
Nukoooo committed
March 29, 2026
U
feat: added missing custom io (#85)
u committed
L
feat: [FPM] InputManager (#60)
laper32 committed
K
fix: action release assets
Kyle committed
March 19, 2026
N
fix: TerminateRound + DisconnectClient (#89)
Nukoooo committed
March 12, 2026
N
fix: Update linux signature for RemovePlayerItem (#86)
Nukoooo committed
February 26, 2026
N
Update linux signature for AddEntityIOEvent
Nukoooo committed
February 25, 2026
N
feat: vtable dumper & function entry (#75)
Nukoooo committed
N
feat: NetMessage optimization + ParticleManager + StringTable (#76)
Nukoooo committed
N
feat: optimize spawn entity & dispatch spawn & ekv (#77)
Nukoooo committed
February 21, 2026
N
N
fix: linux movedata (#79)
Nukoooo committed
February 5, 2026
N
GameUpdate: 26/02/05 (#74)
Nukoooo committed
January 30, 2026
N
feat: provides more menu api (#69)
Nukoooo committed
N
fix: Update windows offset for vdata (#72)
Nukoooo committed
K
GameUpdate: 2026/01/30
Kyle committed