docs: full reverse-engineering writeup (docs/REVERSE_ENGINEERING.md)
Consolidates ALL the CS2 RE: Source1-vs-Source2 networking, the EncodeField +0x38 hook point + signature, the game-function resolution (entity vtable[0] GetNetworkSerializerInfo -> CNetworkSerializerClassInfo -> FindField), CNetworkSerializerFieldInfo/ClassInfo layouts, the per-client send loop (SendClientMessages/WriteDeltaEntity) + per-client verdict, the recipients filter, ModSharp resolution tooling (verified), dead ends, and an offsets table. Linked from README. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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c267df3c1edff472018c8f0e102f805c0fee4d99
Parent: 6dd0bd8