COMMITS
May 28, 2026
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Enable LTO for FFmpeg
Cameron Gutman committed
May 27, 2026
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Update prebuilts
Cameron Gutman committed
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Update Windows and macOS prebuilt dependencies
Cameron Gutman committed
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Enable LTO for AppImage builds
Cameron Gutman committed
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Move LTCG/LTO enablement into the build scripts
Cameron Gutman committed
May 26, 2026
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Enable LTCG/LTO for release builds
Cameron Gutman committed
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Update MSVC redistributable in installer bundle
Cameron Gutman committed
May 24, 2026
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Disable WM-dependent hotkeys on LinuxFB too
Cameron Gutman committed
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Add Ctrl+Alt+Shift+K combo to toggle system key grab
Cameron Gutman committed
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Add workaround for libplacebo crash with Raspbian FFmpeg
Cameron Gutman committed
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Use UTF-16 literals for XML processing on Qt 6
Cameron Gutman committed
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Use SDL_utf8strlcpy() to avoid MSVC secure CRT warnings
Cameron Gutman committed
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Remove redundant QString construction
Cameron Gutman committed
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Improve handling of malformed XML responses
Cameron Gutman committed
May 16, 2026
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Fix incorrect error print
Cameron Gutman committed
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Fix incorrect apply() return value for legacy DRM clients
Cameron Gutman committed
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Deep copy the BIO's backing memory for the QSslKey
Cameron Gutman committed
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Fix broken horizontal scroll inversion
Cameron Gutman committed
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Fix incorrect failure check
Cameron Gutman committed
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Update Windows and macOS prebuilt dependencies
Cameron Gutman committed
May 15, 2026
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Enable Segment Heap for improved performance and memory usage
Cameron Gutman committed
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Enable Per Monitor v2 DPI awareness
Cameron Gutman committed
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Add support for controllers with dual touchpads
Cameron Gutman committed
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Disable text input before creating windows
Cameron Gutman committed
May 14, 2026
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Use the Metal renderer by default on all Macs
Cameron Gutman committed
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Implement testRenderFrame() for the VTMetal renderer
Cameron Gutman committed
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Use the (hopefully faster) ARM64 Tahoe runner
Cameron Gutman committed
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Update macOS CI runner to Tahoe
Cameron Gutman committed
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Update Windows and macOS CI builds to Qt 6.11.1
Cameron Gutman committed
May 11, 2026
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Use queued audio duration instead of queued frame count to constrain latency
Cameron Gutman committed