COMMITS
September 2, 2026
C
Change setup tool font sizes to be relative to system font size
crosire committed
C
Add dark mode styling to setup tool
crosire committed
August 31, 2026
C
Add support for "ID3D12DeviceExt3/4/5" from vkd3d
crosire committed
August 28, 2026
C
Skip stack size check for "gamelaunchhelper.exe"
crosire committed
August 7, 2026
C
Fix potential hashing issue in custom imgui widgets
crosire committed
C
Fix crash in Quake - 30th Anniversary Update
crosire committed
August 5, 2026
C
Fix "push_descriptors" setting SRV instead of UAV on D3D12 (#433)
Carlos Lopez committed
August 4, 2026
C
August 2, 2026
C
Fix parsing of floating-point literals with an exponent
crosire committed
C
C
Clean up Vulkan extension features code
crosire committed
C
Fix some spelling mistakes
crosire committed
C
Add detection for small default stack size to setup tool
crosire committed
C
C
Remove double literal parsing
crosire committed
August 1, 2026
C
C
Add "dynamic_state::input_element_stride"
crosire committed
B
Fix RGB10A2 pixel format detection in OpenGL (#430)
bwlupus-ctrl committed
June 28, 2026
H
Fix build of add-on examples after addition of descriptor types with dynamic offset (#429)
HYPER-THEORY committed
June 21, 2026
C
Add descriptor types with dynamic offset
crosire committed
C
Clean up Vulkan pipeline creation code
crosire committed
June 13, 2026
C
L
Update GitHub Actions modules (#424)
LordNyriox committed
June 15, 2026
R
Remove obsolete assert in Vulkan pipeline layout creation (#426)
Ritsu committed
June 9, 2026
C
Add header row to global preprocessor definitions list
crosire committed
June 7, 2026
May 30, 2026
C
Fix build with Visual Studio 2017
crosire committed