--- title: Gradient --- Represents a gradient used for filling or stroking a shape. A gradient is defined by a set of color stops ([GradientStop](/scripting/api-reference/gradient/gradient-stop)) and either a linear or radial configuration. ## Constructors ### `linear` {/* linear: (from: Vector, to: Vector, stops: { GradientStop } ) -> Gradient */}
```lua linear(from: Vector, to: Vector, stops: {GradientStop}) -> Gradient ```
Creates a linear gradient that transitions between the specified color stops along the line from 'from' to 'to'. ```lua local g = Gradient.linear(Vector.xy(0, 0), Vector.xy(100, 0), { { position = 0, color = Color.rgb(255, 0, 0) }, { position = 1, color = Color.rgb(0, 0, 255) }, }) ``` ### `radial` {/* radial: (from: Vector, radius: number, stops: { GradientStop } ) -> Gradient */}
```lua radial(from: Vector, radius: number, stops: {GradientStop}) -> Gradient ```
Creates a radial gradient centered at 'from', extending outward to the given radius, using the specified color stops. ```lua local g = Gradient.radial(Vector.xy(50, 50), 40, { { position = 0, color = Color.rgb(255, 0, 0) }, { position = 1, color = Color.rgb(0, 0, 255) }, }) ```