COMMITS
May 20, 2026
May 19, 2026
C
feat(wgpu): Use wgsl (finally) in the WebGPU backend (#12541) d779307982
csmartdalton committed
May 18, 2026
C
fix(tests): Update gms & goldens to support 16K page sizes (#12584) 4440cf2dec
csmartdalton committed
Z
May 17, 2026
L
refactor(gpu): move beginRenderPass from GPUCanvas to Context (#12579) 1cac286905
luigi-rosso committed
May 15, 2026
L
fix: drop 32-bit integer vector VertexFormats (#12570) 2e4ed32ffa
luigi-rosso committed
B
fix: pass file to data bind clone (#12569) 717b403dd9
bodymovin committed
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fix(editor): Stateful component fixes (#12563) 26b149f92c
philter committed
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fix(runtime): pass pointerId to drag events (#12559) 43b857965b
damzobridge committed
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chore: tag 2.37.7
zplata committed
May 14, 2026
A
Support ktx2 (#12385) f454e3170e
aliasbinman committed
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L
Fix render_canvas_prepass_multi GL flip pivot (#12488) db997822be
luigi-rosso committed
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chore(runtime): resolve build error after merge conflicts (#12545) 320eff3f97
HayesGordon committed
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H
chore(rive_native): build microprofiler behind a flag (#12514) 44ba1a605e
HayesGordon committed
May 13, 2026
B
L
fix(scripting_workspace): HLSL export cleanup (#12512) 60b685278c
luigi-rosso committed
P
chore: Guard from calling markNeedsUpdate in update (#12525) fab85a4fd5
philter committed
May 12, 2026
B
validate inputs for logging (#12521) 8e58f305c1
bodymovin committed
A
Update profiler to fix build (#12515) 687a80a7a8
aliasbinman committed
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Nnnnn scripted interpolators (#12505) 44b83c5345
bodymovin committed
May 11, 2026
P
May 9, 2026
B
refactor(runtime): added overload for decoding shader (#12492) f1c2f2c776
blakdragan7 committed
L