COMMITS
February 18, 2026
T
[GPU/WGF] Bind EDRAM to resolve dumping via ByteAddressBuffer
Triang3l committed
T
[GPU/D3D12] Remove now-unused typed shared memory descriptors
Triang3l committed
February 9, 2026
T
[GPU/WGF] Use ByteAddressBuffer in precompiled shaders
Triang3l committed
January 20, 2026
T
[GPU/D3D12] Convert gamma-as-linear red to gamma in transfers to stencil
Triang3l committed
January 19, 2026
T
[GPU/D3D12] Add forgotten gamma conversion format check
Triang3l committed
January 17, 2026
T
[GPU] 8-bit PWL gamma RT as linear 16-bit UNorm on the host
Triang3l committed
January 15, 2026
T
[GPU] Change "bpe" to "bpb" (bytes per block) in comments
Triang3l committed
T
[GPU] Change "element" name back to "block" in texture addressing
Triang3l committed
January 14, 2026
T
[D3D12] Include recent D3D12 headers from the Microsoft GitHub
Triang3l committed
January 13, 2026
T
[GPU] Change texture address local X offsetting back to addition
Triang3l committed
T
[GPU] Use XOR to flip X texel group in all load/resolve shaders
Triang3l committed
T
[GPU] XeResolveLocalXAddressXor comment typo correction
Triang3l committed
T
[GPU] Simplify local X offsetting with resolution scaling
Triang3l committed
T
[GPU] Rename AddressTiled in TiledAddress in shaders
Triang3l committed
T
[GPU] Add macro tile size constants to texture addressing headers
Triang3l committed
January 6, 2026
T
[GPU] Remove now-unused texture_conversion.cc/h
Triang3l committed
T
[GPU] Document tiled texture address bits
Triang3l committed
January 4, 2026
T
[Vulkan] Recompile internal shaders with Vulkan SDK 1.4.335.0
Triang3l committed
T
[Build] Replace spirv-remap with spirv-opt --canonicalize-ids
Triang3l committed
December 14, 2025
T
[Vulkan] Clamp device API version to one Xenia was tested on
Triang3l committed
T
[D3D12/Vulkan] Simplify host GPU fence management
Triang3l committed
October 14, 2023
G
[Base/Memory] Fix VirtualQuery length parameter
guccigang420 committed
August 19, 2025
T
[GPU] Change texture load cbuffer to push constants
Triang3l committed
T
[GPU/UI] XeSL readability improvements + float suffix
Triang3l committed
T
[Build] Locate FXC among Windows SDK architectures and versions
Triang3l committed
August 15, 2025
T
[Vulkan] Fix VulkanInstance::Create return values
Triang3l committed
August 12, 2025
T
[Vulkan] Refactoring and fixes for VulkanProvider and related areas
Triang3l committed
August 6, 2025
T
[GPU] Cleanup definitions of some registers
Triang3l committed
October 1, 2023
G
[CPU/HIR] Fixed MulHi in value.cc for Linux systems
guccigang420 committed
May 25, 2024
T
[Vulkan] Shader memory export (#145)
Triang3l committed