[Godot] Ignore imported translations (#3269)
The Godot editor automatically creates those binary files from translations in CSV format. There's no need to add them to version control.
H
Hugo Locurcio committed
0e8e8b1b7e3791dfc1c99bb2a1fd28400e192072
Parent: eed88c1
Committed by Brendan Forster <brendan@github.com>
on 1/20/2020, 9:16:11 PM