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Godot Engine – Multi-platform 2D and 3D game engine

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GitHub Actions: Test project exporting on CI

This allows finding issues in headless project export early on,
including when exporting for a dedicated server.

We also use this opportunity to check whether the audiovisual output
between the project being run from its files and the exported PCK
matches (it should always be a perfect match, assuming the same GPU
is used for both runs). This can be used to catch audiovisual
discrepancies, which could indicate a bug in the export process.
H
Hugo Locurcio committed
217d93a9621f3e9268e60d91196d9a37b0df7663
Parent: 377b5a3