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godotengine / godot UNCLAIMED

Godot Engine – Multi-platform 2D and 3D game engine

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Remove `RenderingServer::map_scaling_option_to_stretch_mode` and cleanup boot splash code

Removes RS as a dependency in `project_settings.cpp` (which was a bug,
`core` shouldn't include `servers`). This doesn't have a big impact on
incremental rebuild time by itself.

Also move helper `get_splash_stretched_screen_rect` to RenderingServerTypes.
R
Rémi Verschelde committed
25bfae8ff982c4e8a0089b6045d4ae8142cb3f4d
Parent: a3cb56d