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godotengine / godot UNCLAIMED

Godot Engine – Multi-platform 2D and 3D game engine

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Fix crashing of VisualScript due to...

Attempting to move the function node to another function whose data connection is a dependency of the node the specific node being moved to a different function during changes to sequence connections.
By skipping, if the from_node is a function_node during the data connection dependencies scan.
Should fix #37991

(cherry picked from commit 5c48631509751191afc5a83e4c48075a90a38150)
S
Swarnim Arun committed
83c15ff4699d6a927a80a572d25bfb9fe8a3f60b
Parent: b0fe8ca
Committed by Rémi Verschelde <rverschelde@gmail.com> on 6/4/2020, 10:16:40 AM