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Godot Engine – Multi-platform 2D and 3D game engine

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CI: Use SCU build for Linux w/ sanitizers build

It's the slowest build so a speedup from SCU is welcome.
The other purpose of this change is to actually catch global scope
conflicts which would break the SCU build.

SCU builds have drawbacks as they won't fully validate that the
includes are correct, but we should have enough other builds in the CI
build matrix to catch this type of bug.
R
Rémi Verschelde committed
8c564cd97406533e8e9a65e168979448930f94cb
Parent: dbe8712