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Godot Engine – Multi-platform 2D and 3D game engine

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Variant: Rename Type::_RID to Type::RID

The underscore prefix was used to avoid the conflict between the `RID` class
name and the matching enum value in `Variant::Type`.

This can be fixed differently by prefixing uses of the `RID` class in `Variant`
with the scope resolution operator, as done already for `AABB`.
R
Rémi Verschelde committed
9d2e8f2f27ec467e9004e0d94f8106b3bb1d0afd
Parent: bd0c40d