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Godot Engine – Multi-platform 2D and 3D game engine

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COMMITS

/ core/script_debugger_remote.cpp
2.0
January 2, 2016
January 1, 2016
G
Update copyright to 2016 in headers
George Marques committed
October 21, 2015
J
-Ability to debug video memory usage
Juan Linietsky committed
August 6, 2015
August 4, 2015
J
more debugger fixes
Juan Linietsky committed
J
error debugger
Juan Linietsky committed
August 2, 2015
J
live debug fixes
Juan Linietsky committed
J
Live edit WORK IN PROGRESS
Juan Linietsky committed
April 18, 2015
J
Updated copyright year in all headers
Juan Linietsky committed
February 13, 2014
February 10, 2014
J
GODOT IS OPEN SOURCE
Juan Linietsky committed