COMMITS
/ core/script_debugger_remote.cpp August 13, 2020
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Update copyright statements to 2020
Rémi Verschelde committed
June 4, 2019
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Update copyright statements to 2019
Rémi Verschelde committed
May 15, 2018
January 2, 2018
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Update copyright statements to 2018
Rémi Verschelde committed
October 16, 2017
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Fix formatting of debug log overflow
Pedro J. Estébanez committed
August 27, 2017
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde committed
August 21, 2017
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simplify the way window is allowed to steal focus, no longer relying on project.godot. Closes #9459
Juan Linietsky committed
July 26, 2017
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Fix misplaced quote in error messsage
Pedro J. Estébanez committed
May 29, 2017
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Enhanced debugger. ake 2.1 more productive!
geequlim committed
April 7, 2017
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Add "Godot Engine contributors" copyright line
Rémi Verschelde committed
March 18, 2017
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Bring that Whole New World to the Old Continent too
Rémi Verschelde committed
January 1, 2017
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Welcome in 2017, dear changelog reader!
Rémi Verschelde committed
September 14, 2016
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Improve debug focus behavior
Pedro J. Estébanez committed
September 5, 2016
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Show object string cast instead of object id in debugger
supaiku committed
June 1, 2016
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Ability to reload scripts on running game
Juan Linietsky committed
May 22, 2016
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Real-Time Remote Inspector support
Juan Linietsky committed
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First version of Profiler
Juan Linietsky committed
January 2, 2016
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-Restore mouse on X11 when debugger break happens, closes #2232
Juan Linietsky committed
January 1, 2016
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Update copyright to 2016 in headers
George Marques committed
October 21, 2015
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-Ability to debug video memory usage
Juan Linietsky committed
August 6, 2015
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-Merged the file server with the live editing and remote debug
Juan Linietsky committed
August 4, 2015
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more debugger fixes
Juan Linietsky committed
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error debugger
Juan Linietsky committed
August 2, 2015
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live debug fixes
Juan Linietsky committed
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Live edit WORK IN PROGRESS
Juan Linietsky committed
April 18, 2015
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Updated copyright year in all headers
Juan Linietsky committed
February 13, 2014
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-fixed export templates not loading/exporting on Windows
Juan Linietsky committed
February 10, 2014
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GODOT IS OPEN SOURCE
Juan Linietsky committed