COMMITS
/ editor/scene_tree_editor.cpp January 3, 2019
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Update copyright statements to 2019
Rémi Verschelde committed
February 20, 2018
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Draw relationship line on scene tree dock if option is on
volzhs committed
January 4, 2018
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Add missing copyright headers and fix formatting
Rémi Verschelde committed
January 1, 2018
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Update copyright statements to 2018
Rémi Verschelde committed
December 15, 2017
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Merge pull request #14652 from hoelzl/pr-moved-instanced-children
Rémi Verschelde committed
December 14, 2017
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Updated icons
Daniel J. Ramirez committed
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Prevent users from moving instanced children
Matthias Hoelzl committed
December 10, 2017
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Fix SceneTreeEditor crashing when calling _deselect_items
Stefano Bonicatti committed
November 26, 2017
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Scene Tree Dock: added ability to deselect items when clicking on empty space
Dmitry Koteroff committed
November 20, 2017
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Merge pull request #12359 from kubecz3k/spatial-lock
Rémi Verschelde committed
November 15, 2017
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When script changes, defer tree updating. Fixes #9704
Juan Linietsky committed
October 23, 2017
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ability to lock spatial nodes transform in editor
Jakub Grzesik committed
October 12, 2017
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Added and improved some icons, plus some other minor visual fixes.
Daniel J. Ramirez committed
September 26, 2017
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Removed most of the custom colors from the interface.
Daniel J. Ramirez committed
September 10, 2017
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Rename pos to position in user facing methods and variables
letheed committed
August 27, 2017
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde committed
August 23, 2017
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Editor: Add some more translatable strings.
Andreas Haas committed
August 24, 2017
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Convert Object::cast_to() to the static version
Hein-Pieter van Braam committed
August 19, 2017
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SceneTreeEditor: Fix node_selected signal emission.
Andreas Haas committed
August 8, 2017
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Several ui improvements (mostly margins)
Daniel J. Ramirez committed
August 7, 2017
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Makes all Godot API's methods Lower Case
Indah Sylvia committed
July 17, 2017
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Subscene icon tooltip update
Jakub Grzesik committed
July 15, 2017
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Lots of work on Audio & Physics engine:
Juan Linietsky committed
June 30, 2017
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Clicking on subscene icon will open it
Jakub Grzesik committed
July 2, 2017
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Update visibility icon properly
volzhs committed
June 3, 2017
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renamed all Rect2.pos to Rect2.position
alexholly committed
April 24, 2017
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Tree: Ability to add tooltips to TreeItem buttons.
Andreas Haas committed
March 29, 2017
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Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei committed
April 7, 2017
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Add "Godot Engine contributors" copyright line
Rémi Verschelde committed
April 3, 2017
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Make buttons closer in Scene tree
volzhs committed
March 5, 2017
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A Whole New World (clang-format edition)
Rémi Verschelde committed
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Refactoring: rename tools/editor/ to editor/
Rémi Verschelde committed