COMMITS
/ editor/script_editor_debugger.cpp January 3, 2019
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Update copyright statements to 2019
Rémi Verschelde committed
February 21, 2018
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February 24, 2018
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only show information we have in stacktrace
Paul Joannon committed
February 20, 2018
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Made the Debugger's Stack Frames items reselectable.
Michael Alexsander Silva Dias committed
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Icons update
Daniel J. Ramirez committed
February 22, 2018
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Insert proper copy icon to debugger
Artem Varaksa committed
February 13, 2018
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Fix #16543 (add button to copy error from debugger)
Artem Varaksa committed
January 19, 2018
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Fix option run/output/always_open_output_on_play
Guilherme Silva committed
January 9, 2018
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Mono: Implement stack info for errors and exceptions
Ignacio Etcheverry committed
January 8, 2018
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Merge pull request #15294 from poke1024/fix-debug-hangs
Rémi Verschelde committed
January 7, 2018
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Fixes debugger randomly not pausing
Bernhard Liebl committed
January 4, 2018
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Add missing copyright headers and fix formatting
Rémi Verschelde committed
January 3, 2018
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Fix Godot getting swamped by debug events
Bernhard Liebl committed
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Merge pull request #14792 from Krakean/enh-1
Rémi Verschelde committed
January 1, 2018
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Update copyright statements to 2018
Rémi Verschelde committed
December 17, 2017
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A few small Debugger->Errors tab enhancements:
Dmitry Koteroff committed
December 4, 2017
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Make auto switch to remote scene tree opt-in
Rémi Verschelde committed
November 24, 2017
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Better number format for memory usage
volzhs committed
November 23, 2017
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Improved update for remote scene tree and remote object.
geequlim committed
November 22, 2017
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Add editor setting to allow keep show local scene tree while debugger start.
geequlim committed
November 21, 2017
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Fixed the Remote tab not complying with the "Draw Relationship Lines" setting.
Michael Alexsander Silva Dias committed
November 16, 2017
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Move the remote scene tree to the scene tree dock.
Geequlim committed
October 17, 2017
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Send script members, contants and globals to debugger
geequlim committed
October 23, 2017
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Monitor: add checkbox to monitor list
Poommetee Ketson committed
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Improved monitors units and colors.
Daniel J. Ramirez committed
October 21, 2017
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Refactor Fixed to Physics
Poommetee Ketson committed
October 2, 2017
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Merge pull request #11659 from AndreaCatania/prephysics
Andreas Haas committed
September 30, 2017
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Renamed fixed_process to physics_process
AndreaCatania committed
September 18, 2017
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fixed bottom panel debugger exception
toger5 committed
September 25, 2017
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Merge pull request #11424 from groud/control_node_presets
Rémi Verschelde committed
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Add font size setting for output panel
volzhs committed
September 21, 2017
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Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
Gilles Roudiere committed
September 17, 2017
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Fixed metrics.
Daniel J. Ramirez committed
September 14, 2017
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fixed double border for debugger tab panel
toger5 committed
August 27, 2017
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde committed
August 26, 2017
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Monitor: add hint, fix certain graph not drawn
Poommetee Ketson committed
August 24, 2017
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Convert Object::cast_to() to the static version
Hein-Pieter van Braam committed
August 22, 2017
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Ability to set script debugger reason text context.
Daniel J. Ramirez committed
August 20, 2017
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Inspector is no longer cleared when game runs, fixes #9408
Juan Linietsky committed
August 18, 2017
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-Properly check limits to objects sent (regarding to size), fixes #9034
Juan Linietsky committed
August 10, 2017
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Merge pull request #10164 from djrm/pr_theme_fixes
Rémi Verschelde committed
August 8, 2017
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Set some reasonable limits for sending information to the debugger, closes #5848
Juan Linietsky committed
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Several ui improvements (mostly margins)
Daniel J. Ramirez committed
July 30, 2017
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Style: Apply clang-format on all files
Rémi Verschelde committed
July 19, 2017
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky committed
July 18, 2017
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Fixed button flat behavior when not in normal state.
Daniel J. Ramirez committed
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Added separators using StyleBoxLine, some theme style fixes, added variant icon
Daniel J. Ramirez committed
June 25, 2017
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Better user expirence with external text editors.
geequlim committed
June 8, 2017
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Editor now shows error when debug port is in use
Fabio Alessandrelli committed
June 3, 2017
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renamed all Rect2.pos to Rect2.position
alexholly committed