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godotengine / godot UNCLAIMED

Godot Engine – Multi-platform 2D and 3D game engine

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COMMITS

/ SConstruct
4.4
February 3, 2025
T
SCons: Apply new ruff/mypy fixes
Thaddeus Crews committed
January 25, 2025
January 1, 2025
January 8, 2025
R
Merge pull request #101284 from akx/tyops
Rémi Verschelde committed
A
Fix various typos
Aarni Koskela committed
January 7, 2025
December 22, 2024
December 17, 2024
December 12, 2024
December 11, 2024
December 10, 2024
June 22, 2024
T
SCons: Improve colored output
Thaddeus Crews committed
December 9, 2024
December 8, 2024
November 21, 2024
November 20, 2024
Y
SCons: Misc improvements
Yevhen Babiichuk (DustDFG) committed
November 16, 2024
November 18, 2024
November 15, 2024
October 13, 2024
T
SCons: Improve cache purging logic
Thaddeus Crews committed
November 14, 2024
Y
Buildsystem: Refactor compiler detection code
Yevhen Babiichuk (DustDFG) committed
November 13, 2024
November 12, 2024
Y
Delete old unused code for VS project generation
Yevhen Babiichuk (DustDFG) committed
November 11, 2024
Y
Buildsystem: Unify compatibility aliases
Yevhen Babiichuk (DustDFG) committed
November 4, 2024
P
Add a utility cache line size constant
Pedro J. Estébanez committed
October 30, 2024
October 29, 2024
May 5, 2024
M
Add Swappy & Pre-Transformed Swapchain
Matias N. Goldberg committed
October 4, 2024
Y
Make module dependency check recursive
Yevhen Babiichuk (DustDFG) committed
September 29, 2024
T
SCons: Bump C standard: `C11`→`C17`
Thaddeus Crews committed
September 28, 2024
April 23, 2024
T
SCons: Detect msvc compiler version
Thaddeus Crews committed
January 19, 2024
June 11, 2024
August 29, 2024
September 6, 2024
A
[Buildsystem] Improve cache handling
A Thousand Ships committed
September 8, 2024
August 28, 2024
May 24, 2024
August 27, 2024
August 26, 2024
August 21, 2024
July 18, 2024
February 19, 2024