COMMITS
/ servers/rendering/storage/environment_storage.h February 17, 2026
R
Move RenderingServer enums to a dedicated RenderingServerEnums (`RSE`) namespace
Rémi Verschelde committed
February 2, 2025
J
Support output to HDR monitors
Josh Jones committed
May 29, 2025
A
Add `agx_white`, `agx_contrast` and HDR support to the AgX tonemapper.
Allen Pestaluky committed
November 6, 2025
C
Fix glow visual compatibility regression (issue #112469)
Claude committed
September 1, 2025
C
Optimize glow and tonemap gather step in the mobile renderer
clayjohn committed
September 16, 2025
S
Overhaul screen space reflections.
Skyth committed
September 17, 2025
A
Blend `Environment` glow before tonemapping and change default blend mode to screen.
Allen Pestaluky committed
March 12, 2024
A
Move server files into their subfolders
Aaron Franke committed
February 1, 2025
T
Style: Replace header guards with `#pragma once`
Thaddeus Crews committed
March 17, 2024
M
Added external camera feed from external plugin on Android
maxime.chambefort committed
August 3, 2023
B
Implement hooks into renderer
Bastiaan Olij committed
September 18, 2022
E
Add optional depth fog
Eidolon committed
January 5, 2023
R
One Copyright Update to rule them all
Rémi Verschelde committed
November 14, 2022
M
Remove redundant Variant-types initializations
Markus Sauermann committed
September 1, 2022
R
Merge pull request #60185 from Calinou/environment-fog-and-sky-affect
Rémi Verschelde committed
February 23, 2022
H
Add Environment properties to control fog rendering on background sky
Hugo Locurcio committed
July 31, 2022
C
Implement Physical Light Units as an optional setting.
clayjohn committed
November 24, 2021
H
Tweak default fog settings for better appearance
Hugo Locurcio committed
July 27, 2022
B
Restructure environment in render implementation
Bastiaan Olij committed