COMMITS
/ servers/rendering/storage/render_scene_buffers.cpp February 25, 2026
T
Style: Add `class_db.h` includes explicitly
Thaddeus Crews committed
February 20, 2026
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Decouple RasterizerDummy from RenderingServer and DisplayServer
Rémi Verschelde committed
February 17, 2026
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Move RenderingServer enums to a dedicated RenderingServerEnums (`RSE`) namespace
Rémi Verschelde committed
February 2, 2025
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Add SMAA 1x
Raymond DiDonato committed
November 23, 2024
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Metal: Add MetalFX upscaling support
Stuart Carnie committed
November 30, 2024
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Allow changing the anisotropic filter level at run-time per Viewport
Wagner committed
October 7, 2024
A
Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott committed
September 22, 2023
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Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Dario committed
July 7, 2023
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Expose RenderingSceneBuffers through ClassDB
Bastiaan Olij committed
January 13, 2023
B
Improving communication of scaling settings to renderer implementation
Bastiaan Olij committed
January 5, 2023
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One Copyright Update to rule them all
Rémi Verschelde committed
August 4, 2022
B
Extracting render buffers and changing it to a more generic solution
Bastiaan Olij committed