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vo_opengl: use RPN expressions for user hook sizes

This replaces the previous TRANSFORM by WIDTH, HEIGHT and OFFSET where
WIDTH and HEIGHT are RPN expressions. This allows for more fine-grained
control over the output size, and also makes sure that overwriting
existing textures works more cleanly.

(Also add some more useful bstr functions)
N
Niklas Haas committed
034faaa9d818bd8c1c52c879e383b8e7350d3df5
Parent: 7c3d78f