vo_gpu: use actual (not logical) texture dimension
pass_upload_image currently stores the logical dimensions, which in case of vulkan decoding may not match the physical one (e.g 1088 for 1080p). this mismatch results in glitches when using polar scalers. fix this by using the actual texture dimensions for hwdec plane sizes. Fixes: https://github.com/mpv-player/mpv/issues/14944
N
NRK committed
702abfd587b3911d6dbda05a987b015ea9896bae
Parent: 9bf9bb5
Committed by Kacper Michajłow <kasper93@gmail.com>
on 4/6/2026, 4:23:54 PM