NodeEditor: New Version (Rev. 3) (#25692)
* update flow.js rev. 3 * Pass: Added .isPass property. * NodeEditor: Rev. 3 (WIP) * fix example custom node "Replace Material by Name" * fix disconnect resize icon size * cleanup * fix gtf loader example * NodeMaterial: Fix backward compatibility of scene.environment. * MeshStandardNodeMaterial: Fix specular color node. * NodeEditor: Move playground to root and revisions. * Package: Added lint-playground * cleanup from lint * update lib * RangeNode: Node-Based parameters. * TSL: Added split( node, channels ) as alternative. * cleanup * Revision and more two examples * TextureEditor: Fix const. * Example particle: Fix rotate. * Example car: update car color * cleanup * NodeEditorLib: getNodeList() -> prevent multiple fetch. * NodeEditor: Fix linux case-sensitive getting example. * Added fresnel example * Rename invert -> oneMinus
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sunag committed
03e4e0555712c2dcca43acc01b2d6674fd15ffa8
Parent: 25ef6ad
Committed by GitHub <noreply@github.com>
on 3/29/2023, 4:03:18 AM