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NodeEditor: New Version (Rev. 3) (#25692)

* update flow.js rev. 3

* Pass: Added .isPass property.

* NodeEditor: Rev. 3 (WIP)

* fix example custom node "Replace Material by Name"

* fix disconnect resize icon size

* cleanup

* fix gtf loader example

* NodeMaterial: Fix backward compatibility of scene.environment.

* MeshStandardNodeMaterial: Fix specular color node.

* NodeEditor: Move playground to root and revisions.

* Package: Added lint-playground

* cleanup from lint

* update lib

* RangeNode: Node-Based parameters.

* TSL: Added split( node, channels ) as alternative.

* cleanup

* Revision and more two examples

* TextureEditor: Fix const.

* Example particle: Fix rotate.

* Example car: update car color

* cleanup

* NodeEditorLib: getNodeList() -> prevent multiple fetch.

* NodeEditor: Fix linux case-sensitive getting example.

* Added fresnel example

* Rename invert -> oneMinus
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sunag committed
03e4e0555712c2dcca43acc01b2d6674fd15ffa8
Parent: 25ef6ad
Committed by GitHub <noreply@github.com> on 3/29/2023, 4:03:18 AM