IrradianceProbeGrid: Add position-dependent diffuse GI
GPU-resident L1 SH probe grid with hardware trilinear interpolation. Cubemap rendering, SH projection and texture packing run entirely on the GPU with zero CPU readback. Co-Authored-By: Claude Opus 4.6 <[email protected]>
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Mr.doob committed
5dcd101bf0bfc7bbf4773beea2670d5dfe66a307
Parent: 2882df3