MeshPhysicalMaterial: Match behavior of attenuationDistance to KHR_materials_volume (#24622)
* Change default attenuation distance to Infinity * Update GLTFLoader to new default for attenuationDistance
Z
Zachary Capalbo committed
c08bcce99a34a0668a96a2e75bb262e74bae7b64
Parent: b835414
Committed by GitHub <noreply@github.com>
on 9/27/2022, 9:46:20 AM