Use ``0'' instead of ``None'' to reset the underlying object in close
methods. Using None causes problems if the destructor is called after the __builtin__ module has already been destroyed (unfortunately, this can happen!). I can't just delete the object because it is actually tested for (if self._sock: ...). Setting it to 0 is a bit weird but works.
G
Guido van Rossum committed
19f44560f2387fd0f7e7f6b459510428216b6f79
Parent: 8f3c812