PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++
Relocate imports on HLE loads (#4113)
Now that dynamic HLE loads happen after the eboot loads, HLEs for most "preload" modules wouldn't detect if you didn't have libSceRtc dumped. This was because, while we stored all the new symbols from the HLE lib, we weren't relocating loaded modules to use these symbols.
S
Stephen Miller committed
3ee06a91df6975851660ae497bff7a79d61a9f96
Parent: 85476e5
Committed by GitHub <[email protected]>
on 3/10/2026, 5:25:45 AM