PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++
pngenc hle (#3957)
* PngEnc hle * format * formatting + fix scePngEncDelete * fix cmake + misc improvements i think the setjmp is right according to the libpng manual, works fine from my testing * fixes fix an issue with how alpha was handled, and PngEncode() now properly sets the processed_height in outputInfo. * format * Update pngenc.cpp * set outputInfo->processed_height during png write i assume some games will use this for error handling
C
CrazyBloo committed
4f11a8c979de05cc97a236c2346c0f3343dc4034
Parent: 5bc4183
Committed by GitHub <[email protected]>
on 1/30/2026, 8:53:09 AM