SIGN IN SIGN UP
bevyengine / bevy UNCLAIMED

A refreshingly simple data-driven game engine built in Rust

0 0 87 Rust

Clarify purpose of shader_instancing example (#15456)

# Objective

- The shader_instancing example can be misleading since it doesn't
explain that bevy has built in automatic instancing.

## Solution

- Explain that bevy has built in instancing and that this example is for
advanced users.
- Add a new automatic_instancing example that shows how to use the built
in automatic instancing
- Rename the shader_instancing example to custom_shader_instancing to
highlight that this is a more advanced implementation

---------

Co-authored-by: JMS55 <47158642+JMS55@users.noreply.github.com>
I
IceSentry committed
120d66482e5c45e08755354bbdafdaf511509ebb
Parent: 72aaa41
Committed by GitHub <noreply@github.com> on 9/30/2024, 5:39:58 PM