SIGN IN SIGN UP
bevyengine / bevy UNCLAIMED

A refreshingly simple data-driven game engine built in Rust

0 0 87 Rust

Use `en-us` locale for `typos` (#16037)

# Objective

Bevy seems to want to standardize on "American English" spellings. Not
sure if this is laid out anywhere in writing, but see also #15947.

While perusing the docs for `typos`, I noticed that it has a `locale`
config option and tried it out.

## Solution

Switch to `en-us` locale in the `typos` config and run `typos -w`

## Migration Guide

The following methods or fields have been renamed from `*dependants*` to
`*dependents*`.

- `ProcessorAssetInfo::dependants`
- `ProcessorAssetInfos::add_dependant`
- `ProcessorAssetInfos::non_existent_dependants`
- `AssetInfo::dependants_waiting_on_load`
- `AssetInfo::dependants_waiting_on_recursive_dep_load`
- `AssetInfos::loader_dependants`
- `AssetInfos::remove_dependants_and_labels`
R
Rob Parrett committed
30d84519a2f1097bc0339ddbe48727f8df3bc6e1
Parent: 472bbaa
Committed by GitHub <noreply@github.com> on 10/20/2024, 6:55:17 PM